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Unravel Physics-based Puzzle Platformer

So Unravel is a physics-based puzzle platformer. If you don’t like physics-based puzzle platformers you can turn this video off now because you probably won’t like Unravel. However if you do like those games unravel is quite satisfying to play it does have issues I’m going to get into those going to talk about the good things and the bad things but just to give you an overall picture of how the game works. Essentially as I said it’s a puzzle based physics platformer. You play as Yarny he’s a little character made of yarn as you progress through the level you start to unravel hence the name of the game. Now in order to prevent this from happening and continue on in the level you have to reach checkpoints these checkpoints will replenish your yarn and allow you to continue moving forward. Now he navigates the world by jumping he can also create last Sue’s not bridges and trampolines with his body which I thought was kind of unique and interesting. He can also move and drag objects which are required to solve many of the games physics-based puzzles well it’s not the most original idea in terms of its gameplay it is one of the most beautiful games I have seen in recent memory and it is very engaging that’s the basic overview. Now what I want to do is I want to get into the good I want to talk about the bad and then I want to give you an overall conclusion and tell you whether or not you should pick up this game.

So let’s talk about the good things first and the most notable one is the presentation. The art style in this game is amazing the only other game that has this fantastical look to it that I can think of in recent memory was trying and this game blows that out of the water in terms of production values. If you just want to go and exist in a nice world at least for the first half of the game then you have to pick up this title for that. It’s seriously one of the best looking games I’ve ever seen and the attention to detail on things like rocks and wood textures and mushrooms and just everything like paint peeling off the skirting boards in the house it is such a fantastic looking game with a huge amount of attention paid to the detail in the various scenes and there’s lots of variety here in terms of environment it’s not just nice meadows and fields and flowers there’s also some quite dark and depressing stuff as you get into the later portion of the game. Now the music is also a very good thing about this game it’s mostly orchestral lot of strings lot of guitars and it has a Celtic over time to mow two min but it fits beautifully with the world and it changes depending on the settings of its dark community setting the music fits that it does a great job I would love to pick up the soundtrack. Another very good thing about this game is the character design itself. Yarny is a very likeable and loveable character you will find yourself saying are at multiple points during this game he expresses himself wonderfully, will shiver winds cold he’ll shake himself when he’s wet to get dry he expresses emotion constantly throughout this game and I can’t help but love the character as a result. Now the gameplay is also very good it’s solid it does whatever ii puzzle-platformer does the addition is that you know we have the wall mechanical, the young mechanic, we can last you want two things, we can build trampolines, we can tie knots and push things over bridges. I found engaging for the most part. I didn’t find the mechanics frustrating and they certainly didn’t outstay their welcome. Some of the puzzles however do have some problems and I will talk about that with the core mechanics in the core gameplay loop is very satisfying and very enjoyable while not the most original thing in the world it certainly is well handled and well-executed here.

Now let’s talk about the bad things the primary issue with this game is the frustration that it brings to the player. Now it’s a very peaceful game it’s got lots of emotion lots of heartfelt things in it and when I’m feeling pissed off that stuff kind of goes over my head because I’m kind of frustrated with the puzzle I’m trying to solve so the game doesn’t gel particularly well with what it’s trying to get across in story and art style and it’s music when you’re really frustrated a puzzle that just doesn’t make sense to you now a lot of the times it wasn’t necessarily the puzzle was particularly difficult in fact I often found myself over thinking a lot of the puzzles thinking there are a lot more complicated than they actually were and then realizing oh no I just had to jump across that gap or climb up there and it was really easy to solve. I had that happen more than once and there were many times I got stuck on puzzles for upwards of 20 minutes and you will often find yourself repeating sections over and over and over again. The game relies very heavily on trial and error it feels very much like limbo in that respect limber was a game that relied heavily on trial and error and so does Unravel and this doesn’t gel well with its theme whereas limbo was a darker pressing miserable game and it made sense to constantly die. Unravel not so much it’s more of a heartfelt experience and it doesn’t gel well with frustration and it kind of makes you stop paying attention to the story and the theme and pay more attention to the fact that you’re quite annoyed right now. So you will experience point of frustration when playing this game some puzzles may not appear particularly easy to solve at first you may get stuck if you find that stuff frustrating off-putting you may want to avoid this title.

Another- with this game unfortunately is its storytelling it’s quite vague. The way it works is you basically told the story of an old lady and what happened in her life and this is presented to you through a picture book and as you complete each level you unlock more and more pictures in the picture book. This is quite vague if I’m honest and while the game does sort of express some vague messages about family and bonds and the ties we make between people and our attachments to objects and events in our lives. It doesn’t really have any emotional weight to it when you complete the game and I felt the ending was a little anti-climatic. I felt they were trying to put something across here that was supposed to be very weighty and emotional and it just didn’t resonate with me for whatever reason. I found the story kind of underwhelming and it took a backseat to the gameplay which I thought was a shame because I thought with the presentation in the art style and the music a really good story would have made this. One of the best games to come out 2016. Sadly though it doesn’t manage to pull that off and as a result the game does lose some marks in my book. So what is my conclusion on Unravel? I think it’s a wonderful puzzle-platformer if you like puzzle platformers it’s a must buy in my opinion. It doesn’t quite deliver on story and that is a big letdown and I found that kind of disappointing personally. However, the character designed the music the art style and the core gameplay loop a very enjoyable. If not fantastic and so if you do like this genre i strongly urge you to pick it up however if you’re not a puzzle-platformer a guy.

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